"Great Martial World" established the concept of the metaverse in just two months.
The in-game gold and silver are eagerly bought by countless wealthy players and big spenders.
The exchange rate is roughly one copper coin for one real-world dollar.
And the trend suggests it will only rise further.
The currency system isn’t overly complicated. The nine dynasties in the game are all at their peak, so inflation hasn’t yet devalued the money.
Most conversions follow this logic: one tael of gold equals eight to ten taels of silver, which equals ten strings of copper coins—or ten thousand copper coins in total.
As for what money can do in the game? The possibilities are endless. Even a casual meal with an NPC costs dozens of copper coins—and that’s on the cheaper side.
If you visit a high-end establishment, a few taels of silver might disappear in one sitting.
And then there are brothels.
Weapons.
Clothing.
Property.
"Great Martial World" is a complete universe—how can you survive without money?
Not to mention the flood of martial arts manuals available. Many beginner-level techniques can be bought in ordinary county towns, starting at a hundred copper coins at the very least.
Luckier players might find a sect to join and learn from a master.
But…
Even joining a sect requires money—at least enough for travel expenses.
So, "Great Martial World" is essentially a new world. There aren’t many main quests, or even any quests at all, really.
If there are, they’re more like building relationships with NPCs—just like in real life. You make a friend, they get into trouble, you help them out, and if you’re lucky, they’ll thank you.
If you’re unlucky, you might end up making enemies instead.
That’s how realistic it is.
…
However.
What none of the players know is this:
There are quests in these nine provinces—each one has its own storyline.
They just haven’t been unlocked yet.
Cao Cheng, in his dreams, had read countless martial arts novels from Earth. Every story he saw, he remembered word for word.
Then he added them to "Great Martial World," letting the Core of the Pivot Realm shape them into quests.
Many of these novels don’t exist on Blue Star, so no one has any idea what’s coming.
For example, in the Song Dynasty region, there’s a constant war with the Yuan Dynasty—and there, you’ll find Guo Jing and Huang Rong.
But…
The players don’t know who Guo Jing is. Or Huang Rong.
They haven’t reached that level yet.
Occasionally, some might hear rumors—like how a great hero is fighting a desperate battle against the Yuan Dynasty at the border—but it’s just a name to them.
Then there’s the siege of Bright Peak, Zhang Wuji’s dramatic moments…
All these stories exist.
They’re just not active yet.
Right now, there are too few players. The map hasn’t been fully explored, and even the dynasties ruling each province aren’t fully understood. The storylines won’t trigger until the world is more developed.
At the very least, players need to grasp the bigger picture.
Or until a significant number of top-tier experts emerge among them.
For now, it’s just the growth phase.
…
Look at the current state of things.
Most players are still struggling to afford three meals a day.
But some have already mastered the skills of rooftop thieves and sky-soaring bandits.
That means they’ve learned impressive lightness techniques.
That’s the gap right there.
Honestly, if someone couldn’t make it in Blue Star, they probably won’t do much better in "Great Martial World."
At best, the game lets them take more risks without fear of death, maybe earning a little cash in the process.
Even working odd jobs… grinding for a few taels of silver each month translates to a few thousand real-world dollars.
That’s already more comfortable than most real-world jobs.
But as the saying goes:
If you’re no good, you’re no good anywhere.
Out of millions of players, the ones rising to the top are either big spenders or people who were already doing well in real life—or at least had ambition.
In reality, many have ideas but no drive.
The game’s advantage is that it pushes even those without real-world discipline to act decisively in-game.
That’s where the chance to turn fate around comes in.
…
…
With "Great Martial World’s" explosive popularity,
other game companies are kicking themselves.
They hold endless meetings, scrambling for solutions.
They used to think their games were solid—driving sims, flight sims, designs so accurate even professionals praised them.
After all, players could learn real-world skills like driving in-game.
But then "Great Martial World" arrived… and suddenly, their games became mere utilities.
Only people actively trying to learn a skill would log in for a quick session.
Then they’d rush back to "Great Martial World."
It’s not that "Great Martial World" is inherently more fun.
In fact, its realism can make it tedious at times.
But it doesn’t matter—because "Great Martial World" lets players earn money.
Money they can sell to gold farmers, matching real-world wages.
Not to mention the game enhances physical fitness through martial arts training.
No other game can compete with that.
So now,
all the major studios are banding together to develop a new metaverse game.
It can’t be wuxia-themed—that would mean direct competition with "Great Martial World."
Normally, competition wouldn’t be a problem. But Cao Cheng holds all the cards—he controls the game helmet platform. Cross him, and he can simply block your game from accessing it.
These companies know that. So their alliance isn’t rebellion—it’s an attempt to collaborate on something similar.
A game where players can earn money, learn skills—maybe combat-focused, maybe urban-themed.
Anything, as long as it’s fresh.
They believe there’s still time. Only a few million helmets have been sold—the market is far from saturated.
Overseas expansion hasn’t even begun.
Meaning, any game they develop now is practically guaranteed to turn a profit.
…
…
Cao Cheng is currently reviewing the monthly report.
The game metrics are in.
Helmets distributed to the military aren’t counted—their daily activity is stable, and their training simulations are separate from the civilian version.
So the data reflects "Great Martial World" alone.
Around two million daily active users.
That’s 80% of all helmets sold.
The remaining 10% are scattered across other games, with a batch "missing"—either dismantled or smuggled abroad.
Not unexpected.
Cao Cheng scans the report. It’s clear:
Out of three million helmets sold, only 2.9 million have been activated for gameplay.
A few thousand remain unaccounted for.
…
Cao Cheng sets down the report and sips his tea.
Beside him stands a silent woman—Secretary Li.
She’s Old Cao’s assistant, on loan from Ren's mother’s team at Miracle Real Estate.
Once Cao Cheng finishes, Secretary Li speaks softly:
"Several foreign companies have reached out, hoping to introduce the game helmets to their markets."
Cao Cheng waves a hand.
"It’s only been two months. Let them wait. Secretary Li, from now on, only bring me reports if there’s an emergency."
"Understood, Mr. Cao." Secretary Li was no spring chicken—in her forties, efficient and professional, though not particularly attractive.
Otherwise, Ren's mother wouldn't have assigned her to Old Cao. What if something inappropriate happened?

ive and Ruthless] Before his transmigration, Ye Xuan was playing a game called "Severing Emotions to Attain the Dao." The game's core wasn't about leveling up by fighting monsters, but about conquering various "bad women" with wicked personalities and cold, fickle natures. There was only one method to conquer them: stay unwaveringly by their side, then die at a critical moment, driving them to madness after losing the protagonist. The higher their level of regret, the higher the player's score. To dominate the server, Ye Xuan conquered all the bad women. In the early stages, he showered them with boundless tenderness, only to choose to sacrifice himself for them later, making them weep bitterly and drown in regret. Among them were: Xia Lengyue, the unfaithful immortal wife who chased after powerful men and discarded her husband like trash. Ye Qingcheng, the Demonic Venerable of the Joyous Union Sect, who appeared pure and innocent but was, in reality, promiscuous. Wu Lingxiao, the Empress of the Great Xia Dynasty, who lusted after men and loved maintaining a harem. Bai Qiangu of the Endless Demonic Sect: a bloodthirsty mass murderer. However, when the protagonist transmigrated into the game world, he made a horrifying discovery. Eight hundred years had already passed. The bad women he had conquered had now each become deities and revered ancestors. Faced with the endless stream of toxic women coming for him, Ye Xuan could only rely on his god-tier acting skills to carve a path of survival through this world of treacherous women.

villain is the number one simp for the book's leading female protagonist, Shen Wan'er. As expected, he later becomes a tool for the main character to show off and slap faces, ultimately meeting a tragic end with his family ruined and his life in shambles. Fortunately, he awakens the [Universal Pure Love System], which allows him to earn points by performing acts of pure love. To change his fate, Gu Yan makes a decisive choice to seek warmth and companionship with the book's biggest villain—Cold Qingqiu. ........... My name is Leng Qingqiu. To find the murderer who killed my parents years ago, I deliberately blinded myself so that everyone would lower their guard around me. Just as I was secretly accumulating power and capital according to my initial plan, a man walked into my world. "Lengleng, Qingqing, Qiuqiu, which nickname do you prefer?" I don't like any of them. You'd better leave quickly! "Why aren't you saying anything? How about I call you my baby wife?" Leng Qingqiu thinks to herself, this man is truly annoying! (Stubborn pure love warrior + single female lead + true pure love + 1v1)

pression Bureau] Transported to a fantasy world overrun by demons and monsters, Gu Qingfeng becomes a jailer in the Demon Suppression Prison of the Great Yan Dynasty's Demon Suppression Bureau. From this point on, bizarre cases frequently occur in the Demon Suppression Prison, once known as hell on earth and infamous for its gloomy, terrifying atmosphere! Why do the demons and monsters in the prison wail miserably every night? Why has the corpse demon, capable of transforming into various beauties, donned black stockings and switched careers to become a foot massage therapist? Why has the eye demon, expert in soul-snatching and illusions, turned into a VR headset? Why is the fox spirit performing otaku dances? Are all these occurrences a twisted expression of demonic nature, or a descent into moral depravity? After peeling away layer upon layer of mystery, all clues ultimately point to a jailer named Gu Qingfeng. Gu Qingfeng: "Hehehe... My dear demons and monsters, whose card shall we flip today?"

transmigrates into the world as the sect master of the Heavenly Yan Sect, which is on the verge of being wiped out. He binds a system that grants him cultivation power based on the number of disciples he has: for each disciple, he automatically gains a year's worth of cultivation every single day! Take one disciple: every day he gains 1 year of cultivation power. While others struggle through a year of bitter training, he gets the same just by sleeping through a single night. Take ten disciples: every day he gains 10 years of cultivation power. Foundation Establishment, Core Formation, Nascent Soul—he breezes through all bottlenecks without lifting a finger. Take one hundred disciples: every day he gains 100 years of cultivation power. Even a Soul Transformation Venerable before him can’t survive a single blow. Take ten thousand disciples: every day he gains 10,000 years of cultivation power! With a wave of his hand, he topples empires. With a single step, he crushes the sacred grounds of the universe. ... While others fight tooth and nail for secret techniques, Lin Yan casually hands out Nascent Soul-level cultivation manuals as beginner textbooks. While others strain to find talented recruits, Lin Yan opens his doors to anyone—so long as they’re human. In just three short years, the Heavenly Yan Sect went from a backwater sect made up of three crumbling huts to a sacred land that every cultivator under heaven would kill to enter. ... One day, otherworldly demon gods invade, with a million demon soldiers pressing down upon the realm. Lin Yan, yawning, rises from his lounge chair and glances at the system panel: [Current Disciples: 1.28 million] [Daily Cultivation Increase: 1.28 million years] He waves his hand casually, and the countless demon soldiers are reduced to ashes in an instant. “So noisy… interrupting my fishing.”